The Basics of Craps for Beginning Players
Craps is one of the most exciting games in the casino. When you hear a group of people yelling on the casino floor, it's probably around the craps table. Like Roulette it's a communal game where all the players are affected by a single outcome. Players can also bet with or against the shooter, adding an element of competition to the game.
Here we teach you the basics of craps and then recommend several sites that give in depth analysis to this great game.
This game revolves around a craps table (pictured below). In this game, a player rolls 2 dice until he or she craps out and the roll is passed to the left. The player rolling the dice is called the shooter.
On each roll, the shooter must roll the dice with one hand, and the dice must touch (or bounce off) the wall surrounding the table. If one of the dice leaves the table, the roll does not count and the dice are changed out. If the shooter wishes to continue to roll with the same dice, he may shout "Same Dice", and the dice will not be exchanged for new ones.
There are a lot of different bets that are placed in craps. The basic bet (and the only one you need to get started) is the pass/don't pass bet. Put simply, with the pass bet, you are betting with the shooter. If the shooter wins, you win. With the don't pass bet, you are betting against the shooter, and you win when the shooter loses. On the don't pass bet you are playing with the house, and it has the best odds of any bet on the table (and the best odds of any bet in most casinos). Both bets pay 1 to 1 odds on the amount bet.
If the shooter rolls a 2, 3 or 12 on his first roll, it is called craps, the shooter loses, the pass bets lose, the don't pass bets win and dice are passed to the left.
If the shooter rolls a 7 or 11 on his first roll, it's called a natural, the shooter wins, the pass bets win, the don't pass bets lose and the dice remain with the shooter to roll again.
Every time that the shooter wins or the dice are passed, the game starts again. At this point you can bet or remove your bet from the pass or don't pass lines.
If the shooter does not roll a 2, 3, 7, 11 or 12 in the first roll, whatever number that the shooter rolls becomes the point.
As an example, we'll say that the shooter rolls a six, and six becomes the point. The point is the number that the shooter must roll again before rolling a 7 in order to win and continue rolling. That said, if the shooter rolls an 8 next he will continue to roll until he rolls either a 6 or 7. If the shooter rolls a 6 first the point is made, the shooter wins, the pass bet wins, the don't pass bet loses, and the shooter continues to roll. If the shooter rolls a 7 before he rolls a 6, the shooter loses, the pass bet loses, the don't pass bet wins, and the dice are passed to the new shooter.
Once a point is established, you have the option at backing up a pass bet. This means that you can pass additional money behind your pass bet, and depending on what number the point is, you will be paid better than 1 to 1 odds on this additional bet.
This is the basic bets that you need to know in order to play carps. Other bets include the come and don't come bets, the field, any craps, odds, and others.
If you're interested in learning more about craps, please check out the following sites:
Craps - Wikipedia - The Free Encyclopedia
How to Play Craps - About.com Casino Gambling
You can also play craps online for fun or money at BoDog.com.